Resource quick reference
Version 0.8.5 usually makes the source object and harvesting tool the real puzzle. If an item will not yield a resource, inspect its material and try a different tool before assuming the location is empty.
| Material | Reliable visual lead | Typical requirement |
|---|---|---|
| Aluminum | Deposits on large craters or asteroids | Thumper |
| Cardboard | Loose sheets on platforms and inside wrecks | Cutter |
| Duct Tape | Exposed sections attached to pipes | Cutter |
| Electronics | Red access panels, floating TVs, washing machines | Direct access or Scrap, depending on object |
| Foam | Loose station or ship debris | Cutter |
| Food | Supply crates | Scrap to open many containers |
| Glass | Broken windows and wreck edges | Often collectible directly |
| Ice | Small chunks around larger ice formations | Scrap |
| Metal | Metal balls, barrels, and common debris | Scrap |
| Plastic | Pipes and equipment casings | Scrap |
| Wires | Open electrical panels on ships and platforms | Cutter |
This table is a route-planning aid, not a promise that every example object always contains the same amount.
Build a gathering loop
Start from the train and choose one or two target materials. Move between a known refill point and a visible cluster of appropriate objects, then return before the oxygen reserve falls below the cost of the trip home.
For early train repairs, prioritize Electronics, Wires, Aluminum, Plastic, and Metal. Ice has two roles: it supports basic survival production and it keeps oxygen infrastructure useful. Collect it on the return leg when inventory space permits.
Avoid common material mistakes
- Do not use a durability-limited tool on the wrong object just to test every surface.
- Do not confuse first-game resource advice with the sequel; tool names and deposits changed.
- Do not spend all Aluminum on optional equipment before checking current main-quest repairs.
- Do not leave a long route without the tool required at the destination.
- Do not assume a guide image from the demo matches version 0.8.5.
Version note
The material list and examples were cross-checked against launch-week guides on September 2, 2026. Because both third-party tables were still being expanded and Early Access balance can move deposits or costs, this page remains mixed until every entry is independently captured in the current build.