Quick answer
Use the current in-game bindings page rather than a static button chart. Divinum supports controller play, and Valve’s Deck record says the default controller configuration is usable, but remaps and device-specific glyphs can change the displayed labels.
Learn the actions in layers
Begin with movement and a basic attack. Add the launcher and a single aerial follow-up only when those inputs are reliable. Next, practice the dodge and normal block as separate defensive choices. Leave tighter parry timing and skill-cancel experiments until the basic loop is comfortable.
A useful practice sequence is:
- cross a room without attacking;
- repeat one grounded attack string;
- launch one enemy and follow it once;
- defend without immediately counterattacking;
- add one equipped skill.
That sequence follows systems confirmed by the store page without assigning unsupported frame data or exact button labels.
Troubleshoot an input mismatch
Reset to the default layout, confirm the active controller, and check whether Steam Input is supplying a different template. On Steam Deck, the recorded compatibility test notes accessible default controls and matching device icons. If the screen shows a different prompt after remapping, trust the live prompt.
Official patch notes show that control-adjacent behavior has changed, including tutorial delays and a wall-jump interaction. Update the game before assuming a missed action is purely an input fault.